With the blistering pace of technology development and consistently shifting market conditions, leading organizations today realize that learning isn’t a stand-alone function but a strategic part of ...
Higher education IT decision-makers often talk about hardware specs, endpoint security and the networking backbone that keeps digital classrooms running smoothly. But the University of North Carolina ...
Virtual and extended reality technologies help college students and faculty access learning experiences and research methods that extend beyond classroom walls. Calvin Hennick is a freelance ...
NEW YORK, Oct. 15, 2025 /PRNewswire/ -- A recent report from Strategic Market Research said that the Augmented and Virtual Reality (AR/VR) in Education market is projected to experience substantial ...
NEW YORK--(BUSINESS WIRE)--Transfr Inc., the leading provider of virtual reality (VR) career training and exploration simulations, today announced the findings of a first-in-market series of rigorous ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Moonhub has raised $1.4 million to expand its virtual reality training.
SAN FRANCISCO--(BUSINESS WIRE)--Prisms VR, a learning platform pioneering a new paradigm for math education, today announced it raised $4.25MM in new Seed funding led by Andreessen Horowitz, with ...
A new immersive learning center at the University of Nevada, Las Vegas is tapping into the power of virtual reality to support STEM engagement and student success. The institution has partnered with ...
As educators nationwide gather at the Future of Education Technology Conference (FETC) today, zSpace, a leader in immersive augmented and virtual reality (AR/VR) learning solutions, is spotlighting a ...
Avantis Education, a global leader in Virtual and Augmented Reality (VR/AR) technology for K–12 schools, unveiled the engaging Future Forests Experience and its most advanced ClassVR headsets to date ...