Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
Procedural generation in games like Hylics and Shadow of War adds unpredictability to narratives and characters. Games like ...
Path To Tamer Town expands the universe introduced in Tamer Town, offering a roguelite monster-taming adventure with fresh stories and gameplay. Players travel across procedurally generated cities, ...
Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
Aaron is lifelong gamer of all genres, and has most likely put some serious hours into playing your favorite game. When not playing video games, or writing about them, he can be found doing any and ...
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Elden Ring fans are getting ready to dive into the next major release for this IP. FromSoftware is cooking up the upcoming launch of Elden Ring Nightreign. To hype up its release, the game director ...
Monaco 2 is an isometric co-op heist game that will test players skills in brain-bending 3D environments, procedurally generated by an AI mastermind designed to concoct high-stakes challenges and ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
No Man's Sky crafts infinite, unique adventures with millions of procedurally generated planets and missions. Darkest Dungeon's procedural design delves into psychological challenges, creating ...