Activities are the experiences that allow students to achieve learning outcomes. These may consist of readings, lectures, group work, labs or projects to name a few. While situations and learning ...
One of the most robust backward design models developed for higher education is L. Dee Fink’s integrated course design. Fink outlines a streamlined process for designing academic courses, divided into ...
Creating a course map is like planning a road trip—you start with your destination (learning outcomes) and chart the best route to get there (instruction, activities, and assessments). A ...
This is the second post in a series based on the new free online course, Design Thinking for Leading and Learning, offered through edX and taught by Justin Reich and other guest presenters from the ...
Activities are what make your course come alive and help your students achieve learning outcomes. Because activities are what students will most experience and learn from, we first spend time ...
It’s hard to imagine a sector of the economy that isn’t touched by the need for innovative thinking in digital learning. Corporate modules, military training, P-12 curricula, online and hybrid college ...
A project is a multistep activity undertaken by an individual or group to achieve a particular aim. With that broad definition there’s a lot of project-based learning happening in schools these days.
Identify needs, which may include the learning context and audience. How do you get there? Start with writing goals and learning objectives, then focus on assessments, learning activities, and ...
When schools abruptly shifted to online learning in March of 2020, a flurry of announcements about free digital learning resources followed. Gradually, schools returned to hybrid learning and, now, ...
For years, educators have framed curriculum development as an expert-led process: academics map outcomes, choose materials and craft assessments, and students enter a ready-made structure. But this ...